Having been one of the many to see this, it's actually called "Doctor Who: The Twelfth Doctor Interactive Story". So the page should be renamed: The Twelfth Doctor Interactive Story (TV story)
Talk about it here.
Visitors interact with and adventure with the Twelfth Doctor.
The visitors are being shown various artefacts (mostly from the Doctor's past) by a curator at a Gallifreyan museum. While trying to make a connection with the Twelfth Doctor's TARDIS, it is attacked by The Krynus (Time Squid creatures) making the console room revert through its previous versions, eventually to the first. The Museum and the TARDIS are physicaly linked through time distortions.
The visitors are then led through a portal in the museum wall into a room resembling a TARDIS Arch-Recon room where the Doctor communicates with the visitors seemingly transmitting a video feed from him on the TARDIS and onto a screen. Then he says he is going to land the TARDIS inside of itself and invites the guests to enter the TARDIS to help him as the TARDIS seemingly materialises in front of the guests and they enter. The guests then notice that they have walked on to a previous version of the TARDIS control room from the Matt Smith's Doctor's era. Visitors then (in joint effort) successfully land the TARDIS with verbal guidance from the Doctor. The guests leave then realise they are on Skaro and go through a Dalek-infested corridor (similar in style to the Dalek Asylum). A time crystal is retrieved by one of the visitors from a Dalek but this accidentally activates a Dalek to attack. The Curator and the visitors escape into a forest graveyard that is infested with Weeping Angels where another crystal is found. The visitors then escape to I.M. Foreman's junkyard where another crystal is found. When the three crystals come into contact with each other it causes the Krynus to be defeated in a 3D presentation of both Daleks and Weeping Angels and also the Krynus to be sucked away out into space flying past the guests and then The Doctor thanks the visitors for their help and so does The curator of the museum, and they leave through the gate of the junkyard into the exhibition area of the attraction.
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Story notes Edit
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